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161. Nerf Caldari even more!! - in Ships and Modules [original thread]
I <3 the fact missiles arent an idiot-proof weapons system anymore. Its really adorable watching all the people who were so heavily reliant on that particular quality. ------------------------------------------------ Derailing threads with log...
- by Blind Fear - at 2005.08.14 21:30:00
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162. remove implants from game - in EVE General Discussion [original thread]
Originally by: sableye you can't replace lost training time. You cant replace lost combat experience either. ------------------------------------------------ Derailing threads with logic since 1992
- by Blind Fear - at 2005.08.14 19:18:00
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163. What two ship types do you fly? - in Ships and Modules [original thread]
I fly all frigates of every race, which is nice and I would suggust it if you have some training time to spare. Gallente/Minmatar for larger ships though. ------------------------------------------------ Derailing threads with logic since 1992
- by Blind Fear - at 2005.08.14 19:04:00
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164. Caldari Balance: It's time to lay out the facts - in EVE General Discussion [original thread]
Originally by: Cannedbeef I gave up on Caldari when my crows effective range dropped to 3km The shortest ranged missiles have a 10k range.... so lets try to not be a liar, mmmmmk? ------------------------------------------------ Derailin...
- by Blind Fear - at 2005.08.14 19:03:00
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165. Warp Cores in Combat? - in Ships and Modules [original thread]
Because then people who use 8 WCS turn around and ***** about how the game is so gank-oriented, etc... Of course it ******* is, when you need 8 ships just to hold someone consistantly. There's also the fact that WCS are a substitute for player i...
- by Blind Fear - at 2005.08.14 18:54:00
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166. Caldari Balance: It's time to lay out the facts - in EVE General Discussion [original thread]
Another fact is that all caldari ships are constructed entirely of cheese. Reguardless of any empirical evidence to the contrary, its a fact because I say its a fact. ------------------------------------------------ Derailing threads with logic s...
- by Blind Fear - at 2005.08.14 17:55:00
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167. Remove defender missiles - in EVE General Discussion [original thread]
Like this ? Oh, and I wont even get into how defenders are useless now, while tracking disruptors wtfpwn turret battleships. ------------------------------------------------ Derailing threads with logic since 1992
- by Blind Fear - at 2005.08.14 08:06:00
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168. Orbiting target, shooting and *missing* ? - in EVE General Discussion [original thread]
Edited by: Blind Fear on 14/08/2005 05:55:57 Originally by: Kaell Meynn Edited by: Kaell Meynn on 14/08/2005 05:27:31 Originally by: "Blind Fear" Put the physics textbook away. It has no relevence to EVE. Radial Velocity in...
- by Blind Fear - at 2005.08.14 05:54:00
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169. Quality Cu ntrol - in EVE General Discussion [original thread]
While it sucks that there is a problem, at least CCP is being forthright about the problem and a reasonable timeframe for a solution. Too often we see problems buried under forum locks and reclassified into the 'features' catagory. --------------...
- by Blind Fear - at 2005.08.14 01:49:00
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170. Orbiting target, shooting and *missing* ? - in EVE General Discussion [original thread]
Originally by: Jaabaa Prime And I forgot the "Check here to preview your post", tear it apart at will, but Blind Fear and his alts are very entertaining. /emote notes characters with a -1 in mathematics. Everyone who has posted in this ...
- by Blind Fear - at 2005.08.14 01:47:00
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171. Nerf the Megathron!! - in Ships and Modules [original thread]
Originally by: StoreSlem I did say that a megathron is imbalanced because it deals most damage in the ranges 50-100km and has virtually no competition above 100km (as I calculated) And at those ranges, and in the types of combat that occ...
- by Blind Fear - at 2005.08.14 00:40:00
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172. Things I wish i had known - in EVE General Discussion [original thread]
Originally by: Darquies Shade BTW ever hear or webflier, or warp scrambler. And those modules keep me from letting someone jump how? If I'm in 0.0, then your suggustion would de-facto end combat because you'd just end up staring at peop...
- by Blind Fear - at 2005.08.14 00:32:00
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173. Things I wish i had known - in EVE General Discussion [original thread]
Originally by: Darquies Shade Here ya go. If you Iniatiate the atack, then the jumpgate/station rule thingy applies to you. Not to the person you attacked, even if he defends himself, while running to the gate. So because you choose poor...
- by Blind Fear - at 2005.08.14 00:04:00
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174. Orbiting target, shooting and *missing* ? - in EVE General Discussion [original thread]
Edited by: Blind Fear on 14/08/2005 00:01:05 Originally by: j0sephine Edited by: j0sephine on 13/08/2005 23:45:09 "In order to change to something more 'realistic', you would have to use angular acceleration in place of angular v...
- by Blind Fear - at 2005.08.14 00:00:00
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175. Orbiting target, shooting and *missing* ? - in EVE General Discussion [original thread]
Edited by: Blind Fear on 13/08/2005 23:32:26 Originally by: Jaabaa Prime Originally by: Blind Fear Thats actually reversed, transversal velocity is used to calculate angular velocity, which is then compared with weapon tracking...
- by Blind Fear - at 2005.08.13 23:29:00
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176. Orbiting target, shooting and *missing* ? - in EVE General Discussion [original thread]
Originally by: Ticondrius Angular velocity is only signifigant in the fact that it is used to calculate the transversial velocity. Thats actually reversed, transversal velocity is used to calculate angular velocity, which is then compare...
- by Blind Fear - at 2005.08.13 22:36:00
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177. Orbiting target, shooting and *missing* ? - in EVE General Discussion [original thread]
Originally by: Jaabaa Prime In orbit, the agular velocity reamins at a minumum, transvertial has nothing to do with the calculations presented here. No, thats actually the exact opposite of what happens. In orbit, θ tends to max. An...
- by Blind Fear - at 2005.08.13 22:10:00
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178. Orbiting target, shooting and *missing* ? - in EVE General Discussion [original thread]
Edited by: Blind Fear on 13/08/2005 21:49:35 Originally by: Jaabaa Prime Originally by: Blind Fear Your argument is that because you are always facing the same direction while orbiting, you should be able to track on someone ea...
- by Blind Fear - at 2005.08.13 21:48:00
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179. Orbiting target, shooting and *missing* ? - in EVE General Discussion [original thread]
Originally by: Jaabaa Prime Oh wait you have already proven yourself to be a mathematical genius, consider this: Your target moves at a speed of 1 m/s, while in orbit doing 560 m/s your transversal speed goes from -559 to +561, and you RE...
- by Blind Fear - at 2005.08.13 20:37:00
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180. Quality Cu ntrol - in EVE General Discussion [original thread]
Aight, I've just figured out how to get dreads to jump, but its a complicated process, so pay attention: 1) Start convo with the field generator. 2) Enter the Blood Code (ABACABB) 3) Tell him your favorite color, favorite movie, and then write a ...
- by Blind Fear - at 2005.08.13 20:33:00
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